As a part of the main quest team on the DLC2 Avatar: Frontiers of Pandora - Secrets of the Spires I was responsible for owning some areas of the areas in the base.
I worked closely with LDs from early concept to its final representative state.
As well as working closely with the tech and lighting team to support good visuals and mood in this base. As this base is toxic, I was trying to portray it both in my environmental propping and lighting.
My responsibilities included: creating mood boards/layer research, asset prototyping, level art dressing, lighting and optimization.
It was close collaboration with other artists and level designers responsible for these sections to make sure everything is aligned both visually and logically.